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ADVENT GAMES EASTER SALE!

 

 

THE ADVENT GAMES EASTER SALES IS NOW LIVE! For the next week you'll find excellent deals from our suppliers and Clearance items discounted by a further 10% off their already reduced prices. There are some really deep discounts! You'll find all the deals in these two categories:

 


Everything is strictly while stocks last! 

 

SALE ENDS FRI 10th April, 8pm AEST!! **Please allow 2 - 7 business days for dispatch during the busy sale period, slightly longer if your order contains a **SUPPLIER** SKU item. 

Hop in and grab a bargain! I hope you'll find a wonderful new game to share with friends and family over the school hols.
 



 

 


 
Into the Woods: The Battle of Shiloh, April 6-7, 1862
Into the Woods: The Battle of Shiloh, April 6-7, 1862
$112.95
$125.00
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 Ages:  14 and up 
 Players:  1 - 4 
 Playing Time:  180 - 480 mins 
 


"Into the Woods: the Battle of Shiloh" is the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games.


The Great Battles of the American Civil War Series:
This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level.

Into the Woods: the Battle of Shiloh includes ten scenarios. They range from division level contests on half sized maps to two-map battles depicting both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The game reflects the Confederate surprise, the "greenness" of many units on both sides, as well as the unique role Albert Sidney Johnston played in the Confederate attack.

Game Scale:
Game Turn: 1 hour
Hex: 110 yards / 100 meters
Units: Battalion to Brigade (mostly Regiments)

Game Inventory:
Two 22 x 34" full color mapsheets
One 11 x 17" double-sided full color map
Four & half double-sided countersheets of 1,260 1/2" counters (4 full sheet & 1 half sheet - zero blank counters)
One 44-page GBACW Series Rule Booklet
One 56-page Shiloh Battle Book
Two 4 page Player Aid Card Folders
Two double-sided Battle Events Chart/Ammo Resupply Charts
Two double-sided Terrain Effects Charts/Disorder Tables
One double-sided Turn Track Cards
One double-sided Alert Schedule/Union Brigade Missions Card
Two double-sided Efficiency/Activation Charts
Two 10-sided dice (1 blue & 1 gray)

Solitaire Playability: Medium-High
Complexity Level: Medium-High
Players: 1-4
Playing Time: 3 to 8 hours

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