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ADVENT GAMES EASTER SALE!

 

 

THE ADVENT GAMES EASTER SALES IS NOW LIVE! For the next week you'll find excellent deals from our suppliers and Clearance items discounted by a further 10% off their already reduced prices. There are some really deep discounts! You'll find all the deals in these two categories:

 


Everything is strictly while stocks last! 

 

SALE ENDS FRI 10th April, 8pm AEST!! **Please allow 2 - 7 business days for dispatch during the busy sale period, slightly longer if your order contains a **SUPPLIER** SKU item. 

Hop in and grab a bargain! I hope you'll find a wonderful new game to share with friends and family over the school hols.
 



 

 


 
Barbarian Kingdoms
- Title at supplier. Please allow 2-7 business days for dispatch.
$84.95
$100.00
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 Ages:  12 and up 
 Players:  3 - 6 
 Playing Time:  30 - 90 mins 
 


"Gold is the lifeblood of the war!"


As the Hun horde swept across Europe, they forced the Germanic tribes into exodus. These warlike peoples spread within the borders of the Western Empire and, by dint of looting and war, will eventually cause the collapse of the Empire. In the twilight of Antiquity and at the dawn of the Middle Ages, the so-called "barbarian nations" founded kingdoms on the former imperial territory.

In Barbarian Kingdoms, an asymmetrical and competitive strategy game, each player controls his own nascent kingdom and competes for supremacy over Western Europe. The first player to control seven territories or to eliminate two opposing kings wins the game.

In turn, each player chooses and resolves a single action of their choice:
- Recruitment: deploy a warrior from the reserve by paying a cost
- Taxation: collect money from the provinces of his kingdom
- Assault: invade a province or attack an enemy unit
- Maneuvers: reposition his units in his provinces or towards the sea
- Claim: try to take control of a province by paying a cost

Assault and Claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome.

Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.

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